The 1st Canadian Parachute Battalion is a ARMA 3 realism unit using Canadian kit and tactics in co-op play. Our membership is from all backgrounds and nationalities, with many members currently serving in the Canadian Armed Forces. This helps us create a fun and inclusive community while keeping current on Canadian tactics being used today as they translate to the ARMA-Verse.
We strive to maintain a the closest experience possible to that of a Canadian soldier on today's battlefields, while above all keeping it fun.
We are modeled after a Canadian Light Infantry Battalion. The Battalion has 3 Companys or Coys, each of which have 3 Platoons. We also have a Squadron of pilots attached to provide transport, resupply, and close air support to the infantry. The infantry Platoons are broken into 3 Rifle Sections of 8, these are made up of 4 fire teams:
Each Platoon also fields a Weapons Detachment led by a senior Master Corporal. The Det is made up of 3 weapons teams, weapons carried vary on mission requirements however they are experts on:
C6 General Purpose Machine Gun (GPMG)
M3 84mm Carl Gustav (SRAAW)
The Squadron is broken into 3 flights of 2-4 pilots. Pilots rotate through "Aircrew" (door gunners) and flying between missions to keep everyone engaged and current. The Squadron flies CH-146 Griffons, CH-147F Chinooks, CC-130J Hercules, and occasionally the CF-188A Hornet.
We are strictly a cooperative unit, this means we work together against AI on a variety of operations. Our operations are designed using ALIVE allowing us to maintain a persistent and realistic deployment. We use a number of mods aside from CAF to enhance gameplay and immersion into the missions.
We play on Sundays starting at 1900 Eastern Standard Time. We expect all members to be connected to the server within 15 minutes of this time placing emphasis on individuals to keep mods up to date and working.
Potential members of the 1CPB are required to fill out a kind of home study package. We call it the Aptitude test. This is a simple walk through form on the site with videos and info that a rifleman in a Section needs to know. This covers basic ARMA 3 knowledge and basic Canadian Tactics. Each section has a set of multiple choice questions which covers content provided. The Aptitude test allows us to forego recruit training courses which can be a strain on unit leadership and joining members who are not new to ARMA. Each Platoon does work up training before deployments. These consist of some refreshers on basic skills that may have faded and some more advanced training for those interested. It is summed up with a persistent exercise at the end. We strive to keep training fun and informative for all involved.
We expect new members to already have a solid grasp on the controls of the game. We don't require any knowledge of tactics as they will be taught to you via the Aptitude testing and hands on training.
Nationality is no matter here, however your ability to meet the scheduled game times is. No we will not change our times to cater to individuals. If you can't make our timings feel free to contact a member and they will be happy to recommend a number of high quality units more suited to your time zone.
We do have some minimum requirements for those joining the 1CPB, they are:
Minimum age of 16 for infantry, 18 for pilots
Own a working microphone
Speak fluent English
Own a legal copy of ARMA 3
The Aptitude test is a way for us to ensure the members coming in have actually played ARMA 3 at least enough to understand the controls of the game. In actuality it's less of a test and more of a interactive home study package. Most of the information is presented in video format. Yes, you can fail the test, but shouldn't. If you fail the test you can always re-apply once you have gained more experience in ARMA 3.